/********************************************************************************
** Form generated from reading UI file 'app.ui'
**
** Created by: Qt User Interface Compiler version 5.7.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef APP_H
#define APP_H

#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QDialog>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QPushButton>

QT_BEGIN_NAMESPACE

class Ui_Appreciate
{
public:
    QPushButton *start;
    QPushButton *stop;

    void setupUi(QDialog *Appreciate)
    {
        if (Appreciate->objectName().isEmpty())
            Appreciate->setObjectName(QStringLiteral("Appreciate"));
        Appreciate->resize(368, 467);
        start = new QPushButton(Appreciate);
        start->setObjectName(QStringLiteral("start"));
        start->setGeometry(QRect(60, 420, 98, 27));
        stop = new QPushButton(Appreciate);
        stop->setObjectName(QStringLiteral("stop"));
        stop->setGeometry(QRect(220, 420, 98, 27));

        retranslateUi(Appreciate);

        QMetaObject::connectSlotsByName(Appreciate);
    } // setupUi

    void retranslateUi(QDialog *Appreciate)
    {
        Appreciate->setWindowTitle(QApplication::translate("Appreciate", "Appreciate", 0));
        start->setText(QApplication::translate("Appreciate", "start", 0));
        stop->setText(QApplication::translate("Appreciate", "stop", 0));
    } // retranslateUi

};

namespace Ui {
    class Appreciate: public Ui_Appreciate {};
} // namespace Ui

QT_END_NAMESPACE

#endif // APP_H
